Sorry about the delay on the article, but here it is. Also, I apologize about the long periods of downtime on the site in the past few days; we are ensuring that this will not happen again.

The Awakening of Mistsong Gear will be covered in a future article.

Anyhow, enjoy!

Hiram Equipment

With the new update to Patch 4.5 comes the addition of Hiram equipment, a new line of gear replacing the old and outdated Auroria gear. Dropped from various mobs in Auroria, this new line of gear bears many similarities to that of Erenor gear. Much like that of Erenor gear, Hiram gear is synthesized instead of being regraded, and can be synthesized up to the Celestial grade. Hiram equipment is of the same item level as Delphinad (Meaning the base attack stats and the such are the same, as well as gear score), and can have up to three stats, with one stat being a basic stat (Strength, Agility, etc.), and two stats being auxiliary stats. These stats are shown in the tables in the next section.

As for experience, like Erenor gear, Hiram gear advances to the next grade upon reaching 100% synthesis experience at the current grade. That being said, it can only be synthesized with other Hiram gear or a special drop from the same mobs that drop the equipment, so for those that want to progress their equipment, you’ll have to farm in Auroria quite a bit. Not to worry though, the drop rate for Hiram gear is quite high. Sadly, at this point, the experience values for Hiram gear per grade are unknown.

Hiram gear cannot be broken down via an Evenstone, and the gear Binds on Pickup.


In the tables below are the stats of the Hiram weapons and armor.


Stat TypeEffectOne-HanderTwo-HanderBowShieldInstrument
Default Stat (Choose One)Strength248036120248024802480
Auxiliary Stats
(Choose Two)
Melee Critical Chance1.3%4.3%1.7%5.5%1.2%3.8%
Ranged Critical Chance1.3%4.3%1.7%5.5%1.2%3.8%
Magic Critical Chance1.3%4.3%1.7%5.5%1.2%3.8%
Healing Critical Chance1.3%4.3%1.7%5.5%1.2%3.8%
Melee Critical Damage3.6%12.0%4.7%15.5%3.2%10.5%
Ranged Critical Damage3.6%12.0%4.7%15.5%3.2%10.5%
Magical Critical Damage3.6%12.0%4.7%15.5%3.2%10.5%
Critical Heal Bonus3.6%12.0%4.7%15.5%3.2%10.5%
Cast Time0.8%2.6%0.9%3%0.7%2.1%
Attack Speed124015471032
Physical Defense Penetration144480180600123410
Magic Defense Penetration144480180600123410
Melee Attack4.5154.515
Ranged Attack4.5154.515
Magic Attack4.5154.515
Healing Power4.5154.515
Parry Rate1.0%3.2%1.0%3.2%
Shield Block Rate0.8%2.4%0.8%2.4%
Movement Speed0.6%2%0.6%2%


Stat TypeEffectHelmetChestLegsHandsFeetWristsWaist
Default Stat (Choose One)Strength309749162391302065206510331033
Auxiliary Stats (Choose Two)Movement Speed0.6%2%0.6%0.2%
Maximum Health903001505001204006020060200
Melee Damage Reduction0.4%1.5%0.8%2.5%0.6%2%0.3%1.0%0.3%1.0%
Ranged Damage Reduction0.4%1.5%0.8%2.5%0.6%2%0.3%1.0%0.3%1.0%
Magic Damage Reduction0.4%1.5%0.8%2.5%0.6%2%0.3%1.0%0.3%1.0%
Shield Defense Penetration0.9%3%1.5%5.0%1.2%4%0.6%2%0.6%2%
Shield Defense Penetration Rate0.9%3%1.5%5.0%1.2%4%0.6%2%0.6%2%
Backstab Melee Damage0.8%2.5%0.8%2.5%
Backstab Ranged Damage0.8%2.5%0.8%2.5%
Backstab Magic Damage0.8%2.5%0.8%2.5%
Received Healing1.2%4.0%1.2%4.0%

Drop Locations

In the tabs below, the drop locations of Hiram Equipment are displayed, with the areas being highlighted by the red circles. As mentioned before, these new mobs within the circles drop this new equipment.

The mobs are pictured below.

In addition to dropping Hiram gear, these mobs also drop Hiram Awakening Scrolls and Hiram Fortifier, the latter of which can be synthesized into Hiram gear for experience. Hiram Fortifiers give from 200 to 400 experience, with the amount depending on the grade. Grand gives 200 experience, Rare gives 250 experience, and Arcane gives 400 experience.
The mobs are also located all over Golden Ruins and Diamond Shores, but no map to their locations is provided.

Gear List

Unidentified ItemTypeIcon
Unidentified Hiram One-Handed WeaponDaggerattachment image
Swordattachment image
Katanaattachment image
Axeattachment image
Clubattachment image
Shortspearattachment image
Scepterattachment image
Bowattachment image
Shield (Physical Defense)attachment image
Shield (Magic Defense)attachment image
Unidentified Hiram InstrumentLuteattachment image
Fluteattachment image
Unidentified Hiram Two-Handed WeaponGreatswordattachment image
Nodachiattachment image
Greataxeattachment image
Greatclubattachment image
Longspearattachment image
Staffattachment image
Unidentified Hiram Cloth ArmorHeadattachment image
Chestattachment image
Legsattachment image
Handsattachment image
Feetattachment image
Wristattachment image
Waistattachment image
Unidentified Hiram Leather ArmorHeadattachment image
Chestattachment image
Legsattachment image
Handsattachment image
Feetattachment image
Wristsattachment image
Waistattachment image
Unidentified Hiram Plate ArmorHeadattachment image
Chestattachment image
Legsattachment image
Handsattachment image
Feetattachment image
Wristsattachment image
Waistattachment image

Awoken Gear

Along with the May update came a new system for bettering Hiram and Mistsong gear: Awakening. Awakening is a system in which certain items can be brought to an Awoken state, thus making the items better in terms of stats. For example, in the case of Hiram gear, Awoken Hiram gear becomes ever so slightly better than Ayanad gear but still worse than Tier 7 Obsidian, which when compared to regular Hiram gear, which has item levels equivalent to that of Delphinad gear, is strictly better.

The new interface for Awakening gear is explained in the image below.

attachment image

1Item Awakening tab added.
2Slot for item to be Awoken. Right-click on an item in your inventory in order to have it go into the slot. Crystallized equipment cannot be Awoken.
3Slot for Awakening scroll.
4The equipment that one will receive if the Awakening is successful.
5The probability for Awakening.
Chance of Success:
Additional Success Chance: The additional success chance accumulated from previous failures.
Potential Crystallization: The chance of Crystallization occurring upon attempted Awakening.

Hiram Gear

Introduced in the May update, Awoken Hiram Armor is the next tier in Hiram Armor. In order to Awaken your Hiram gear, you must first obtain one of the following items: Hiram Awakening Scroll or Lucky Hiram Awakening Scroll. While the Hiram Awakening Scroll is obtained from mob drops in Auroria and dailies, the Lucky Hiram Awakening Scroll is obtained from the following recipe:

  • 50 Hiram Awakening Scroll
  • 1 Feather of Knowledge (New tradeable item obtained exclusively via the Cash Shop)

The catch in all this is that while the Hiram Awakening Scroll has a 10% to Awaken Hiram gear, and a chance for the item to be Crystallized upon failure, meaning that the item if the item does indeed become Crystallized, the owner of the item cannot attempt to Awaken it anymore, thus having it stuck permanently at its default stage. Meanwhile, the Lucky Hiram Awakening Scroll has a 50% chance to Awaken Hiram gear, and protects the item from being Crystallized upon failure.

Moreover, XL has decided to introduce failstacks to the game with this update. Upon each failure while using the regular Hiram Awakening Scroll, players will receive a stack that will increase the success probability of their next attempt at Awakening a piece of gear by +5%. Like in Black Desert Online, these seem to stack. Meanwhile, while using the Lucky Hiram Awakening Scroll, players will receive a failstack that will increase the success probability of their next attempt at Awakening a piece of gear by +10%.

In addition to Awakening requiring one of the scrolls, in order to Awaken an Hiram item, it must first be at the Celestial grade. So for those thinking of playing the failstack system by using a low-grade piece of Hiram gear, XL thought you might do that, and made it so you can’t.

One important thing to note though is that there exists an item that will reverse a Crystallized Hiram or Mistsong piece of gear to its normal state, thus letting its owner try their luck again at Awakening that piece of gear. The item is called Damage Recovery Scroll, and is purchasable from the Honor Store for 10,000 Honor. The process of un-Crystallizing a piece of gear is shown in the image below. It can be used exclusively on Hiram or Mistsong gear, and thus cannot be used to reverse the effects of a Crystallized piece of crafted gear.

attachment image




Stat TypeEffectOne-HanderTwo-HanderBowShieldInstrument
Default Stat (Choose One)Strength649696144649664966496
 Additional Stats (Choose Two)Melee Critical Chance3.40%5.10%4.40%6.60%3.00%4.50%
Ranged Critical Chance3.40%5.10%4.40%6.60%3.00%4.50%
Magic Critical Chance3.40%5.10%4.40%6.60%3.00%4.50%
Healing Critical Chance3.40%5.10%4.40%6.60%3.00%4.50%
Melee Critical Damage9.60%14.40%12.40%18.60%8.40%12.60%
Ranged Critical Damage9.60%14.40%12.40%18.60%8.40%12.60%
Magical Critical Damage9.60%14.40%12.40%18.60%8.40%12.60%
Critical Heal Bonus9.60%14.40%12.40%18.60%8.40%12.60%
Cast Time2.00%3.10%2.40%3.60%1.60%2.50%
Attack Speed324837562538
Physical Defense Penetration384576480720328492
Magic Defense Penetration384576480720328492
Melee Attack12181218
Ranged Attack12181218
Magic Attack12181218
Healing Power12181218
Parry Rate2.50%3.80%2.50%3.80%
Shield Block Rate1.90%2.80%1.90%2.80%
Movement Speed1.60%2.40%1.60%2.40%


Stat TypeEffectHelmetChestLegsHandsFeetWristsWaist
Default Stat (Choose One)Strength3012249203391622081208110411041
 Additional Stats (Choose Two)Movement Speed1.60%2.40%1.60%2.40%
Maximum Health240360400600320400160480160480
Melee Damage Reduction1.20%1.80%2.00%3.00%1.60%2.00%0.70%1.20%0.70%1.20%
Ranged Damage Reduction1.20%1.80%2.00%3.00%1.60%2.00%0.70%1.20%0.70%1.20%
Magic Damage Reduction1.20%1.80%2.00%3.00%1.60%2.00%0.70%1.20%0.70%1.20%
Shield Defense Penetration2.40%3.60%4.00%6.00%3.20%4.00%1.60%2.40%1.60%2.40%
Shield Defense Penetration Rate2.40%3.60%4.00%6.00%3.20%4.00%1.60%2.40%1.60%2.40%
Backstab Melee Damage2.00%3.00%2.00%3.00%
Backstab Ranged Damage2.00%3.00%2.00%3.00%
Backstab Magic Damage2.00%3.00%2.00%3.00%
Received Healing3.20%4.80%3.20%4.80%

So, I hope everyone enjoyed that! If you have any questions, please feel free to ask them in the Comments section below, and be sure to join the Discord for the latest news!

27 Responses

  1. Lyra

    So, you mention something about awakening Mistsong gear.. In my case, I have a t4 Mistsong shield, will it also be up for this whole awakening thing? Hope the next article includes some info about this 🙂

  2. Auron

    Hey, thanks for the article.

    People keep saying there is a magic defense Hiram shield, can you confirm?

    • Mark

      I can confirm. Check out my table at the end of the section. There’s a Pdef shield and an Mdef shield.

  3. blyce

    How many ~ mobs are on the spots and how fast they will respawn? Are the mobs easy to farm? What’s your feeling @ mark?

    • Mark

      Not sure how many mobs, there are quite a few that drop it. Decently fast respawn. They’re alright to farm. Average drop rate is one in every 8-10 minutes (With buffs, one in every 5).

      • blyce

        Just wondering because on FS,player have mostly 3k – 3.5k gearscore with epic GHA weapon. I am not sure if it worth to craft epherium gear to farm this mobs … Are on Exeloch and Sungold Fields no mobs and have common mobs 0 chance for hiram gear?

        Ty for your awesome work @ Mark, Trion should donate you because you do more community work then Trions community management x)

  4. Vicious

    Hello, i don’t see magic defense on the hiram shield i heard you could have one? Do you have any info on this?

    • Mark

      It’s there in the gear list. You can roll either a Physical Defense or Magic Defense shield when unsealing an Unidentified Hiram One-Handed Weapon.

  5. fussi

    Another question is are we able to reroll those stats like an erenor gear?

    • Mark

      To the best of my knowledge, no. You’ll have to just get new gear pieces, which isn’t hard.

  6. harambe hype

    awakening is also coming to FS, meaning we can make hiram divine?

    • dave

      im also wondering if we will be able to awaken hiram on fresh start

      • Mark

        You won’t be to the best of my knowledge (So very, very likely that you won’t be). Awakening was only released a week and a half ago in Korea, so it doesn’t make sense to implement it in NA/EU, especially on FS.

    • Mark

      No, you won’t be able to Awaken to the best of my knowledge (So very, very likely that you won’t be). Awakening was only released a week and a half ago in Korea, so it doesn’t make sense to implement it in NA/EU, especially on FS.

  7. Ainz

    Same as Auroria, these Hiram gears will still provide passive effects too like increasing the range of insidious whisper etc.

  8. Cifer

    Just a quick question
    You have 2 tables for stats of hiram gear one where the max is 80 and the other the max is 96?
    also on the first table the crit change is equal for all? cuz I see magic/healing with 1.2% min/max while range/mele have 1.2% min and 3.8% max
    I will assume its 3.8% max for all
    Thanks for great article again

    • Mark

      Corrected, thanks.

      In terms of the two different tables, one is for regular Hiram Weapons and Armor (Which we have right now), and the other is for Awoken Hiram Weapons and Gear (Which we don’t have).


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