Hey everyone. Today I will be explaining the complete system of the new Lunagems. Later this week, I will also be going over the new update in Korea, so keep your eyes open for that!
Anyways, let’s get into it.
Contents
The New Lunagems
Briefly Explained
Much of this may tie over from my previous article on this subject. If you have not read it, I’d suggest for you to go and check it out! It contains lots of info that is needed to understand the subject at hand in this article.
With this next update, XL will introduce a new series of PvP gems, which hold the much of the same stats as the gems that are currently obtainable from the Honor shop. These gems will never fail to socket, and as such will have an 100% chance to go in, and will never break your other gems that already in there. But, as a result of these new gems having no failure chance, the cost of gemming them, in both gold and labor, will be exponentially higher than that of gems currently in the game. The gold cost will depend on the tier of lunagems that you use and the item level of the item that you are socketing, as well as the regrade level of the item you are using the Lunagems on.
These new Lunagems will be tradeable, as well as auctionable. You will also be able to put the new Lunagems into weapons with already existing Lunagems socketed in there.
That being said, some of the stats will be improved, or even nerfed, depending on which Lunagems we are looking at. That will be covered in-depth later in this article.
Where can these Lunagems be Socketed?
Item | Red | Brown | Blue | Green | Yellow | Pink |
---|---|---|---|---|---|---|
One-Handed Weapons/Bows | Melee Critical Damage Ranged Critical Damage Magic Critical Damage Critical Heal Bonus Defense Penetration Magic Defense Penetration | Focus | ||||
Two-Handed Weapons | Melee Critical Damage Ranged Critical Damage Magic Critical Damage Critical Heal Bonus Defense Penetration Magic Defense Penetration | Focus | ||||
Instrument | Attack Speed Casting Time | |||||
Shield | Maximum Health Increase | Shield Block Rate | ||||
Chest | Melee Damage Reduction Ranged Damage Reduction Magic Damage Reduction | Resilience | ||||
Pants | Melee Damage Reduction Ranged Damage Reduction Magic Damage Reduction | Toughness | ||||
Helmet | Toughness (Hero Reward) | Melee Critical Rate Ranged Critical Rate Magic Critical Rate Heal Critical Rate | ||||
Feet | Resilience | Movement Speed | ||||
Hands | Focus | Melee Parry Rate | ||||
Sleeves | ||||||
Waist | Auroria Gems | |||||
Underwear | Attack Speed Cast Time | |||||
All (Excluding Weapons / Bow) | Melee Attack Ranged Attack Magic Attack Healing Power | Defense Magic Defense |
Stats of the New Lunagems
In the tables below, you will find the stats of the new Lunagems.
A Stat cell with a blank background means that this Lunagem is new, a cell with a green background means that this value has improved from its alike predecessor, yellow means that the gem’s stat values have remained the same, while red means that the Lunagem’s stat values have been nerfed.
Tier 1
Item | Effect | Stat |
T1 Red Lunagem: Melee | Melee Attack | 3.5 |
T1 Red Lunagem: Ranged | Ranged Attack | 3.5 |
T1 Red Lunagem: Magic | Magic Attack | 2.8 |
T1 Red Lunagem: Healing | Healing Power | 2.8 |
T1 Red Lunagem: Flesh | Melee Critical Damage | 2.8% |
T1 Red Lunagem: Living | Ranged Critical Damage | 2.8% |
T1 Red Lunagem: Slaughter | Magic Critical Damage | 2.8% |
T1 Red Lunagem: Mercy | Critical Heal Bonus | 2.8% |
T1 Red Lunagem: Pierce | Defense Penetration | 32 |
T1 Red Lunagem: Breakthrough | Magic Defense Penetration | 32 |
T1 Brown Lunagem: Flesh | Melee Critical Damage | 3.5% |
T1 Brown Lunagem: Living | Ranged Critical Damage | 3.5% |
T1 Brown Lunagem: Slaughter | Magical Critical Damage Increase | 3.5% |
T1 Brown Lunagem: | Critical Heal Bonus | 3.5% |
T1 Brown Lunagem: Pierce | Defense Penetration | 40 |
T1 Brown Lunagem: Breakthrough | Magic Defense Penetration | 40 |
T1 Blue Lunagem: Defense | Defense | 59 |
T1 Blue Lunagem: M Def | Magic Defense | 59 |
T1 Blue Lunagem: Life | Increased Maximum Health | 220 |
T1 Blue Lunagem: Protect | Melee Damage Reduction | 0.6% |
T1 Blue Lunagem: Ashes | Ranged Damage Reduction | 0.6% |
T1 Blue Lunagem: Guard | Magic Damage Reduction | 0.6% |
T1 Yellow Lunagem: Casting | Decreased Cast Time | 0.6% |
T1 Yellow Lunagem: Rapid | Attack Speed | 7 |
T1 Yellow Lunagem: Barrier | Shield Block Rate | 1.1% |
T1 Yellow Lunagem: Flesh | Melee Critical Rate | 1% |
T1 Yellow Lunagem: Living | Ranged Critical Rate | 1% |
T1 Yellow Lunagem: Slaughter | Magic Critical Rate | 1% |
T1 Yellow Lunagem: Stone | Healing Critical Rate | 1% |
T1 Yellow Lunagem: Run | Increased Movement Speed | 1.8% |
T1 Yellow Lunagem: Block | Melee Parry Rate | 1.2% |
T1 Green Lunagem: Focus(1H) | Focus | 143 |
T1 Green Lunagem: Focus (2H) | Focus | 179 |
T1 Green Lunagem: Toughness | Toughness | 224 |
T1 Green Lunagem: Resilience | Resilience | 367 |
T1 Pink Lunagem: Battlerage | Increases Triple Slash Damage | 2% |
T1 Pink Lunagem: Witchcraft | Increases Mitigation Duration | 0.4 |
T1 Pink Lunagem: Defense | Increases healing recieved from Revitilizing Cheer | 15% |
T1 Pink Lunagem: Auramancy | Increases Inspired duration | 0.4 |
T1 Pink Lunagem: Occultism | Increases Stillness duration | 0.2 |
T1 Pink Lunagem: Archery | Increases Piercing Shot Damage | 2% |
T1 Pink Lunagem: Sorcery | Decreases Frigid Tracks Cast Time | 10% |
T1 Pink Lunagem: Shadowplay | Increases Rapid Strike Damage | 2% |
T1 Pink Lunagem: Songcraft | Decreases Startling Strain Cooldown | 2% |
T1 Pink Lunagem: Vitalism | Increases healing from Fervent Healing | 2% |
Tier 2
Item | Effect | Stat |
T2 Red Lunagem: Melee | Melee Attack | 5 |
T2 Red Lunagem: Ranged | Ranged Attack | 5 |
T2 Red Lunagem: Magic | Magic Attack | 4 |
T2 Red Lunagem: Healing | Healing Power | 4 |
T2 Red Lunagem: Flesh | Melee Critical Damage | 4% |
T2 Red Lunagem: Living | Ranged Critical Damage | 4% |
T2 Red Lunagem: Slaughter | Magic Critical Damage | 4% |
T2 Red Lunagem: Mercy | Critical Heal Bonus | 4% |
T2 Red Lunagem: Pierce | Defense Penetration | 60 |
T2 Red Lunagem: Breakthrough | Magic Defense Penetration | 60 |
T2 Brown Lunagem: Flesh | Melee Critical Damage | 5% |
T2 Brown Lunagem: Living | Ranged Critical Damage | 5% |
T2 Brown Lunagem: Slaughter | Magical Critical Damage Increase | 5% |
T2 Brown Lunagem: | Critical Heal Bonus | 5% |
T2 Brown Lunagem: Pierce | Defense Penetration | 75 |
T2 Brown Lunagem: Breakthrough | Magic Defense Penetration | 75 |
T2 Blue Lunagem: Defense | Defense | 85 |
T2 Blue Lunagem: M Def | Magic Defense | 85 |
T2 Blue Lunagem: Life | Increased Maximum Health | 315 |
T2 Blue Lunagem: Protect | Melee Damage Reduction | 0.8% |
T2 Blue Lunagem: Ashes | Ranged Damage Reduction | 0.8% |
T2 Blue Lunagem: Guard | Magic Damage Reduction | 0.8% |
T2 Yellow Lunagem: Casting | Decreased Cast Time | 0.9% |
T2 Yellow Lunagem: Rapid | Attack Speed | 10 |
T2 Yellow Lunagem: Barrier | Shield Block Rate | 1.4% |
T2 Yellow Lunagem: Flesh | Melee Critical Rate | 1.5% |
T2 Yellow Lunagem: Living | Ranged Critical Rate | 1.5% |
T2 Yellow Lunagem: Slaughter | Magic Critical Rate | 1.5% |
T2 Yellow Lunagem: Stone | Healing Critical Rate | 1.5% |
T2 Yellow Lunagem: run | Increased Movement Speed | 2.6% |
T2 Yellow Lunagem: Block | Melee Parry Rate | 1.6% |
T2 Green Lunagem: Mastery (1H) | Focus | 205 |
T2 Green Lunagem: Mastery (2H) | Focus | 256 |
T2 Green Lunagem: Experienced | Toughness | 320 |
T2 Green Lunagem: Flexible | Resilience | 480 |
T2 Pink Lunagem: Battlerage | Increases Triple Slash Damage | 3% |
T2 Pink Lunagem: Witchcraft | Increases Mitigation Duration | 0.6 |
T2 Pink Lunagem: Defense | Increases healing recieved from Revitilizng Cheer | 20% |
T2 Pink Lunagem: Auramancy | Increases Inspired duration | 0.7 |
T2 Pink Lunagem: Occultism | Increases Stillness duration | 0.3 |
T2 Pink Lunagem: Archery | Increases Piercing Shot Damage | 3% |
T2 Pink Lunagem: Sorcery | Decreases Frigid Tracks Cast Time | 15% |
T2 Pink Lunagem: Shadowplay | Increases Rapid Strike Damage | 3% |
T2 Pink Lunagem: Songcraft | Decreases Startling Strain Cooldown | 3% |
T2 Pink Lunagem: Vitalism | Increases healing from Fervent Healing | 3% |
What Happens to Old Lunagems
You will no longer be able to obtain the Lunagems that you previously were able to obtain in the Honor Shop, the Loyalty Store, the Prestige Store, or that were crafted with old methods. That being said, the Hero Gems will still be obtainable for the Helmet, and the Prestige Gems seem to also still be obtainable. Also, the Hero Gems now are 300 Toughness instead of 176 Toughness.
As for old, non-socketed Lunagems that you had in your inventory before: You can either keep them as keepsakes from older times, or you can break them down for 50 Labor. With Honor Lunagems, you will receive the amount of Honor that you paid for them. For example, for an Honor Lunagem that gave 480 Toughness, you would receive 770 Honor for breaking it down. For crafted Lunagems, you will receive Lunarite. So for example, for the Blue Lunagems that grant 20 Defense, you will receive 1 Superior Wave Lunarite. Also, Prestige gems can be broken down for 100 Prestige.
That being said, with those old Lunagems, such as the ones Crafted or those from the Honor Store, you will not be able to socket them any longer.
Where to Produce the New Lunagems
The method to producing the new Lunagems is a new process that is unlike those which preceded it in terms of Lunagems. The material used in producing these new Lunagems depends on the level of the item, as well as what probability of socketing you want. You can check the materials you will need by adding the base items into the UI windows.
In our first image, we see a series of buttons, which are present at the bottom of a player’s inventory. By clicking on the button that takes us into the Regrade and Socketing menu, we obtain the interface seen in the second image. This new interface is where a player produces the new Lunagem.
At the top of the interface, the player inserts a certain number of Base Materials, which I will cover in a later section. After that, he will get a little list of materials needed for his desired Lunagem, which is shown in the middle upper section.
The bottom section, with the darker, empty squares, shows the Success Chance when socketing the Lunagem that the player is about to produce. This is shown and explained in-depth in my previous article on these new Lunagems.
Materials
Flux Stones
The first of the Base Materials are called Flux Stones. For every type of the new Lunagem, depending on that Lunagem’s color, you will need a corresponding Flux Stone. These Flux Stones can be purchased from the Prestige Store for 20 Prestige per Flux Stone in a guild of level 1 or higher
Below is a table that explains each Flux Stone.
The Catalyst Stone
The Catalyst Stone is the other Base Material that is used in the production of the new Lunagems.
It can be bought from the General Merchant for 10 Gold.
Crafting Recipes
There are four total kinds of recipes for each color of Lunagem, two for Tier 1 Lunagems, and two for Tier 2 Lunagems. Below are those recipes for each color of Lunagem.
You will notice that some of the recipes contain materials called Crystals. The method to obtaining these materials is listed in the section after this one.
Red Lunagems
Flux Stone Type | Flux Stones Required | Crafting Materials | Proficiency | Probability | Socketing Result |
---|---|---|---|---|---|
Red Flux Stone | 1 | 2 Fine Fire Lunarite 6 Anya Ingot | 0 | Failure: 30% Success: 70% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Red Flux Stone | 2 | 2 Fine Fire Lunarite 10 Charcoal Stabilizer 6 Anya Ingot | 0 | Failure: 0% Success: 100% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Red Flux Stone | 3 | 18 Fine Fire Lunarite 10 Anya Ingot | 50000 | Success: 40% Great Success: 60% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Red Flux Stone | 4 | 18 Fine Fire Lunarite 30 Charcoal Stabilizer 1 Anya Ingot 1 T1 Red Lunagem | 50000 | Failure: 0% Success: 0% Great Success: 100% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Blue Lunagems
Flux Stone Type | Flux Stones Required | Smelting material | Proficiency | Probability | Socketing Result |
---|---|---|---|---|---|
Blue Flux Stone | 1 | 2 Fine Wave Lunarite 6 Anya Ingot | 0 | Failure: 30% Success: 70% Great Success: 0% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Blue Flux Stone | 2 | 2 Fine Wave Lunarite 10 Charcoal Stabilizer 6 Anya Ingot | 0 | Failure: 0% Success: 100% Great Success: 0% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Blue Flux Stone | 3 | 18 Fine Wave Lunarite 10 Anya Ingot | 50000 | Failure: 0% Success: 40% Great Success: 60% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Blue Flux Stone | 4 | 18 Fine Wave Lunarite 30 Charcoal Stabilizer 1 Anya Ingot 1 T1 Blue Lunagem | 50000 | Failure: 0% Success: 0% Great Success: 100% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Green Lunagems
Flux Stone Type | Flux Stones Required | Crafting Materials | Proficiency | Success Probability | Socketing Result |
---|---|---|---|---|---|
Green Flux Stone | 1 | 2 Fine Fire Lunarite 6 Green Crystal | 0 | Failure: 30% Success: 70% Great Success: 0% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Green Flux Stone | 2 | 2 Fine Fire Lunarite 10 Charcoal Stabilizer 6 Green Crystal | 0 | Failure: 0% Success: 100% Great Success: 0% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Green Flux Stone | 3 | 18 Fine Fire Lunarite 10 Green Crystal | 50000 | Failure: 0% Success: 40% Great Success: 60% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Green Flux Stone | 4 | 18 Fine Fire Lunarite 30 Charcoal Stabilizer 10 Green Crystal 1 T1 Green Lunagem | 50000 | Failure: 0% Success: 0% Great Success: 100% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Yellow Lunagems
Flux Stone Type | Flux Stones Required | Crafting Materials | Proficiency | Probability | Socketing Result |
---|---|---|---|---|---|
Yellow Flux Stone | 1 | 2 Brown Crystal 6 Yellow Crystal | 0 | Failure: 30% Success: 70% Great Success: 0% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Yellow Flux Stone | 2 | 2 Brown Crystal 10 Charcoal Stabilizer 6 Yellow Crystal | 0 | Failure: 0% Success: 100% Great Success: 0% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Yellow Flux Stone | 3 | 18 Brown Crystal 10 Yellow Crystal | 50000 | Failure: 0% Success: 40% Great Success: 60% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Yellow Flux Stone | 4 | 18 Brown Crystal 30 Charcoal Stabilizer 10 Yellow Crystal 1 T1 Yellow Lunagem | 50000 | Failure: 0% Success: 0% Great Success: 100% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Brown Lunagems
Flux Stone Type | Flux Stones Required | Crafting Materials | Proficiency | Probability | Socketing Result |
---|---|---|---|---|---|
Brown Flux Stone | 1 | 2 Brown Crystal 6 Anya Ingot | 0 | Failure: 30% Success: 70% Great Success: 0% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Brown Flux Stone | 2 | 2 Brown Crystal 10 Charcoal Stabilizer 6 Anya Ingot | 0 | Failure: 0% Success: 100% Great Success: 0% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Brown Flux Stone | 3 | 18 Brown Crystal 10 Anya Ingot | 50000 | Failure: 0% Success: 40% Great Success: 60% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Brown Flux Stone | 4 | 18 Brown Crystal 30 Charcoal Stabilizer 10 Anya Ingot 1 T1 Brown Lunagem | 50000 | Failure: 0% Success: 0% Great Success: 100% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Pink Lunagems
Flux Stone Type | Flux Stones Required | Crafting Materials | Proficiency | Probability | Socketing Result |
---|---|---|---|---|---|
Pink Flux Stone | 1 | 2 Fine Fire Lunarite 60 Lord’s Pence | 0 | Failure: 30% Success: 70% Great Success: 0% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Pink Flux Stone | 2 | 2 Fine Fire Lunarite 10 Charcoal Stabilizer 60 Lord’s Pence | 0 | Failure: 0% Success: 100% Great Success: 0% | Failure: Catalyst Stone Success: Desired T1 Lunagem |
Pink Flux Stone | 3 | 18 Fine Fire Lunarite 1 Lord’s Coin | 50000 | Failure: 0% Success: 40% Great Success: 60% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Pink Flux Stone | 4 | 18 Fine Fire Lunarite 30 Charcoal Stabilizer 1 Lord’s Coin 1 T1 Pink Lunagem | 50000 | Failure: 0% Success: 0% Great Success: 100% | Failure: Catalyst Stone Success: Desired Lunagem at T1 Great Success: Desired Lunagem at T2 |
Obtaining Crystals
Name | Explanation | Where to Obtain |
---|---|---|
Green Crystal | Used in the crafting of Green Lunagems. | Honor Store (600 Honor) |
Yellow Crystal | Used in the crafting of Yellow Lunagems. | Mistsong Gardens |
Brown Crystal | Used in the crafting of Brown and Yellow Lunagems. | Metal Box, Larcency Crates |
Fine Wave Lunarite | Used in the crafting of Blue Lunagems. | Metal Box, Larcency Crates |
Fine Fire Lunarite | Used in the crafting of Green and Pink Lunagems. | Metal Box, Larcency Crates |
The Crystals listed are tradeable and auctionable.
That concludes it for today’s article. Hope you guys enjoyed it!
If you have any questions or remarks, please be sure to leave them in the Comment section below. I’ll be sure to answer them to the best of my ability!
The next article will be the translated Patch Notes for Patch 3.7, and will probably be released tomorrow, so keep your eyes open for that as well!
Old gems that remain, are their rates being nerfed to the new values. OR will they remain as is with higher values than will be possible after this change?
Old gems that remain UNSOCKETED cannot be used as long as they are from Mistsong/Loyalty, are Crafted, or are from the Honor Store.
Old gems that are SOCKETED remain in there, and are untouched in terms of stats. You CAN insert the new Lunagems in a mix with the old Lunagems that were ALREADY in the item BEFORE.
So does this mean that players with 3% parry gems will now, for the time being, be much farther ahead in terms of parry rate then those, say , on fresh start server? Will those 3% parry gems be nerfed down to the new maximum amount?
Yes, although I’m sure it will eventually be adjusted by Trion and XL.
Hi Mark, you wrote this in a previous post “It seems that with the new gems, players will have to first extract their old gems, and only once those are all gone will they be able to start socketing their equipment with these new gems” (http://159.89.237.184/3-7-gems-1/)
But now you say you CAN socket new gems if you have old gems socketed. Hope you can answer. Thank you
Hey, my first article was wrong, thanks for bringing that up. You CAN socket new gems with old gems still in there.
Thank you very much for the super fast reply!
This is awesome, I have some pieces of gear with 1 gem slot empty, finally full gems!
You know if we extract the old gems we can get them back and if we have prestige gems we can have our prestige back ?? I didn’t find that information anywhere so far… On korean i’ve seen we can have prestige back and old gems but on the NA will work like that?
I can’t say for sure about anything on NA/EU as I’m not a Trion employee or affiliate. It is likely that we have the same system as that in Korea, but as to whether we can for sure extract Prestige gems AND get 100 prestige back per gem is up to Trion. I’d wait for the PTS to come up.
Mike, my dude.
Relativity simple multi-part question.
1. The notes say Fine Wave/Fire Lunarite can be obtained from metal crate as well as Larceny Crates. I know previously they dropped from metal crates, but can you confirm that they will in fact drop in basic Larceny Crates?
2. If yes, I would assume they would only drop in a certain tier of crate and above (ie – just from Queen/Ancestral)?
3.Lastly, if both previous statements are true, would you happen to have an average drop rate? I’m asking as someone who is worried that stockpiling Fine Fire/Wave pre-patch could backfire if a huge supply increase is caused by this new method of obtaining them thus tanking the price even with the new increased demand.
Thanks XD
Can you confirm the ability to socket bows with crit damage gems? As your table would indicate.
Confirmed, as #2 most geared player on Korea has these Crit Gems in his bow.
how can check top gear player on KR .a link ?
There is a special method to doing so without actually logging onto the Korean client that I am not ready to divulge as of yet.
so if i get this right t3 gems are going to be completly out of the game? ther are just t1 and t2 gems and the t2 gems are slightly transformed to the “new” t3 gems?
BUT: if you now socket your stuff with phisic defense you get 100.
and later with 3.5 you get 85.. so its no longer possible to get 100 physic def
exept doing it now… ^^
and they just fucked up the lunarite event… ^^ gz trino
Yes to everything.
Thanks again for your work. Was wondering if the new pant -%dmgtype gems would be viable (for maybe arena sets or something), but doesn’t appear so.
No more Evasion gems?
RIP evasion gems (No more).
So what happens to already socketed evasion gems? They strip them out or something?
The Evasion Gems that are already in an item just stay in there. Otherwise, Evasion Gems are RIP.
Hello,
I have several fairly specific questions so if you don’t know that’s fine but if you do know I would love to know as well.
1) Hero Gems are changing from 176 toughness to 300. Do you know if this applies retroactively? (Have 6 in helmet and 7 in bank).
2)”T2 Pink Lunagem: Sorcery Decreases Frigid Tracks Cast Time 15%”
I haven’t done the math but this seems worse than the current -.x cast time. In the event that the current – frigid track cast time gems are better, would we even be able to craft the current type in 3.5?
That question doesn’t seem to matter as you have stated “Old gems that remain UNSOCKETED cannot be used as long as they are from Mistsong/Loyalty, are Crafted, or are from the Honor Store.”
so even if we try to craft/store up -.x frigid track gems now as we would not be able to socket them later correct?
3) It’s stated that honor gems can be reverted into honor and gem types like +def can be reverted back for wave lunarite. what would the reversion be for the class specific type of wrist/belt gems be? (Ex: -.x frigid tracks cast time belt gem)
Thank you very much for your time and efforts.
p.s.
from your last post on gems. not sure if has been updated.
“A new item will be introduced that will remove all existing gems from an item upon usage and that will let the player then re-obtain those gems …. This item will be available from the Honor Shop. XL has not yet revealed how much Honor it will cost. ”
in KR this item costs 2,400 honor
https://www.youtube.com/watch?v=-KRA6Xnk3lo&feature=youtu.be&t=4m35s
also from same video you can gem +atk into your helmet, though i dont think that would be ideal
Yep. I’m aware of that item; just didn’t edit it in yet.
1. Yes, it does apply retroactively.
2. Probably.
3. Not sure yet.
What happens to normal and superior wave/fire lunarite since you only need fine now?
Whats with the gale/earth lunarite like finesse, impenetrable?
Are you sure you cant socket old gems? Not even trough opening the gem menu first and dragging them in.
1. Not sure.
2. Not sure.
3. Yes, I am 100% sure. I tried it myself on Korea.
Thank you
Is there a reason you didn’t list belt class gem options or do they not exist?
Belt gems count as WAIST gems. It is included in there.
On the other hand, Sleeves no longer have individual gems.
Also Why are there no Sleeve options listed?
Because the only gems that now work on Sleeves are the ones listed in the ALL category.
what happens to the materials you need for lunaritecrafting?.. gale lunarite & superior/fine gale lunarite? earth lunarite & superior/fine gale lunarite?
are those mats convertable to some “new” stuff or labor or whatever or is it just become useless? cause then they would kind of have to remove it from aa. cause you need this stuff only for handycraft gem crafting…
btw.. what happens to handycraft? the whole gem crafting can now be done by everybody as i get this new system. are the 3 crafting tabs just out of the handycraft where you could craft the auroria and the reinforged gems?
r.i.p. handycraft
1. No idea. That is something I haven’t been able to find out yet.
2. Handicrafts are now just for Jewelry and that 50k proficiency for the T2 gems. RIP Handicrafts.
thx again for all the effort.
so if i get this right its not possible anymore to gem attack speed into your bow (for example stat bow for melee’s). also its not possible to gem in flat dmg (melee dmg) anymore. but now you can soket melee crit dmg and focus inside the bow.
that will give a interesting mix of gems if you can keep the once you allready have…
Yes and yes.
Hi it seems that there is a huge amount of content and changes ganna be going on in 3.5 based on ur note. So my question is, would all of this be released in 1 patch at the release day or would it be divided like 3.5a/3.5b
All of the content UP UNTIL THIS LATEST PATCH (The latest patch includes the Gem update) are going to be released with 3.5.
Everything with this gem patch and after will be either 3.5B or after.
Hey Mark, thanks for everything that you have done for the community ! We really appreciate it.
Is it possible to extract even hero lunascales using the new extraction item and keep it in our inventory?
Thanks !
I think so, although I’m not 100% sure.
Just wondering what the breakdown of 220 Loyalty Lunagems will grant with the patch? Will it grant loyalty or will it grant lunarite equivalent to that of the cost to craft them or what will it give?
Thank you.
No idea. My hypothesis is that they grant Yellow Crystals, but don’t take my word on that.
I dont know if im missing something but “For crafted Lunagems, you will receive Lunarite. So for example, for the Blue Lunagems that grant 20 Defense, you will receive 1 Superior Wave Lunarite”, what do i do with that “Superior Wave Lunarite”, its not in any of the recipes? Or can i convert it to fine wave lunarit somehow?
As I said in some of my other replies, I have no idea what will be done with Superior Wave Lunarite. We’ll just have to wait and see.
What happened to the other Auroria lunagems? I see only some of them as there were 2 types for every class.
The Sleeve gems no longer exist.
If we have the Sleeve gems already socketed in some gear will we be able to keep them in that piece ?
You will be able to keep them in that piece, but if you remove them, you will not be able to socket them again.
The songcraft gem you have linked is the wrists startling strain one… The eternal gem gives increased duration to zeal which, for a cleric, is extremely helpful.
Contrary to popular belief, I’m not a dev and have nothing to do with the development of the game. (The dev part is a joke)
On a serious note, there is no reason to complain to me as I cannot change it. Complain to the devs, not to me. It is not my decision. I am just a translator translating official info from Korean to English.
Don’t kill the messenger!
No, I am not complaining at you – rather, stating that I did not see the songcraft zeal lunagems in the hopes that you might have overlooked them.
1. 100 def gem already socketed will stay or will be transfered into new t2 gem?
2. Lucid loyality crit gem( 4%) its the same as new t2 gem so its better to not socket it now?
3. Will 60 def pen lunagems in instrument already socketed be removed/ changed?
What would be the best to put in instrument now- on table with new gems i can see only attack speed and cast can be there
1. Yes, they stay socketed. All old gems will stay socketed unless they are removed by you.
2. Yep. Better to wait for 3.7.
3. No, you can remove them by yourself with the new item.
The best gem to be put into an instrument would be Attack Damage (Melee, Magic, etc.), which can go anywhere except for Weapons.
3. but if i wont remove those gems will them still work or be useless? question is if 60 def pen is better than 5 atk. it is worth to socket 3 of them now for use 3.7
Hi). I would like to clarify about lunagems which can be obtained from the hero system. Will these lunagems be unique and will only be received by heroes or such lunagems in the helmet can any player create? Also I would like to know what the old lunagem and mistsong gardens of ordinary, unusual and rare quality (white, green and blue) understand?
What resources will I get if I disassemble the lunagems of different quality from the mistsong garden?
Hi mate, do you have information about “Treasure Map with Coordinates” ?
What can we get from dig it out ? AA 3.0 have yellow crystal drop from this and now there is no more yellow crystal gems. Will we get new type of yellow crystals ? Or some new loot ?
Thx alot for responding <3
You probably already answered this one but, for prestige gems currently in equipment (like a full cast time gemmed bow), can you remove them from the item to break them down into prestige? Or can they be broken down into prestige still on the item? Wondering because if so it would seem that they just introduced a method for players to farm prestige by buying gemmed items now.
Thanks
You can remove the item and break it down into 100 Prestige, which is the cost that you got it at.
After 3.7 were the 1Hand Focus gems that are already socketed get reduced to 205 Focus like the new 205 Focus gems or in Korea did weapons with Focus already slotted get to keep their already slotted 285 Focus gems? Some people are suspecting the slotted Focus gems will get changed even if slotted on current weapons like the Toughness gems are supposed to be adjusted even while they are slotted. Others say they will be grandfathered… Trying to determine what is actually going on in Korea with Focus.
If you slot before the patch hits, then you keep your gems and the values stay the same as before the patch. So, if you slot right now with 285 Focus gems, you’ll have 285 Focus gems in your weapon post-3.7 as well.
Flux stones bought with prestige and crystals bought with honor are tradeable or bound? Curious if stocking prestige on alts is worthwhile as alts may have tons of prestige but little honor.
They’re tradable.
You list HP increase gems for shields, in the ‘Where can these Lunagems be socketed?’ section, but you don’t include them on the T1 or T2 lists. I was very interested in the values on these. Also, current belt gems for Revitalizing Cheer are flat +400, +600, or +800 recovery increase, not percent increases, so they are the wrong color code.
Your comment regarding “Revitalizing Cheer are flat +400, +600, or +800 recovery increase, not percent increases, so they are the wrong color code” brings up a good point. Has anyone done the calculations to determine if the new gems are better or worse than the old ones to know what color it should be?. Personally I already have a fully socked Cheer belt so this was low on my priority list compared to other pre3.7 preparations. On a related note, I put together the following spreadsheet that lays out the Auroria gem related changes and the estimated costs per socketing option:
https://docs.google.com/spreadsheets/d/1JYHJdZmVNvHqoCIC_t8mbuMRBBEWz86Db2dknru5rCo/edit?usp=sharing
This is actually pretty wrong, as it doesn’t take into account the new crafting recipes or the socketing costs.
Is there a confirmation on values? if Cheer is based on 50% mettle (max 5k, 50% being 2.5k) and 800hp x4 (current max gem for the slots) is 3200hp. Unless there’s some data not represented on a change to the skill itself (cheer), 80% of 2500 is like 2,000 + the base 2,500 is 4,500. That’s compared to 2.5k + 3.2k (current gem bonus). I’m open to the idea that I’m missing something but…so far 4.5khp and 5.7k are not equivalent
Yes, there is confirmation on this. It’s on the official site.
Of course they are not the same exact thing; these gems are being nerfed. Flat amounts for gems are, in general, better than percentage amounts.
Again, this is a nerf. For that reason, it is not the same value.
Hi, will the crystals be tradeble, the honor one?
Yes, they will be.
[…] us recall back to the Lunagem overhaul back in Patch 3.7. As you might recollect, there were two tiers of Lunagems in this rework, both […]
hey buddy, will all these lunagems always sucess or only for honor lunagems, and the rest are still rng?
All of these are 100% success rate lunagems.
thank you very much 😀